FRIENDTIMES (06820) announced its full-year results for the period ending December 31, 2025. The company reported revenue of approximately 1.248 billion yuan, representing a year-on-year increase of 7.3%. Gross profit reached about 911 million yuan, up 12% compared to the previous year. The adjusted annual net profit was 96.742 million yuan, marking a turnaround from a loss to a profit year-on-year.
The group attributed the return to profitability during the reporting period primarily to an overall increase in revenue scale. Additionally, the proportion of high-margin channel income rose, driving growth in gross profit margin. The company continued to optimize operational efficiency through refined cost and expense control, effectively managing both R&D and sales expense ratios. Furthermore, the deep integration of AI across all processes—from product initiation and content planning to R&D testing, publishing operations, and user acquisition—enhanced work efficiency.
The group has been deeply implementing its "diversification, refinement" strategy alongside an integrated research and operation model. Under this collaborative mechanism, the R&D team gains deep insights into market trends and user preferences, improving the success rate of products under development. Meanwhile, the publishing and operations teams provide real-time feedback to inform R&D iterations, forming an efficient closed loop from demand capture to product optimization. Leveraging this model, the company continues to expand its user base, tap into emerging market growth, and cultivate new performance drivers.
While consolidating its leading position in the female-oriented ancient-style genre, FRIENDTIMES is actively exploring more creative and lightweight product forms. It has gradually built three core product matrices: female-oriented ancient-style, female-oriented modern, and creative products, covering both APP games and mini-games. By refining gameplay design, scene effects, art quality, and music performance, the company continues to invest in product iterations, effectively extending product lifecycles and striving to deliver richer and more diverse gaming experiences for players.
After years of systematic layout and R&D accumulation, the group's efforts in category breakthroughs have yielded results. In 2025, the revenue contribution from various categories showed significant changes: female-oriented ancient-style products accounted for 64.3% of revenue, supported by a solid user base and cultural resonance. Female-oriented modern products contributed 31.0%, a remarkable increase of 331.1% year-on-year, demonstrating the company's expansion capabilities in modern themes and flexibility in content innovation. Creative products made up 4.7% of revenue, injecting new momentum for future growth.
Recently, several games have delivered strong performances. Titles such as "Flower and Scarlet Fantasy," "Ink Sword Jianghu," and "Du Lala's Promotion" have all entered the Top 100 of the WeChat Mini-Games bestseller chart. Among them, "Du Lala's Promotion" ranked in the Top 10 of the Douyin Mini-Games bestseller chart, while "Ink Sword Jianghu" secured positions in the Top 50 of both the WeChat and Douyin mini-game bestseller charts, fully showcasing the company's breakthroughs in diverse categories and market recognition.
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