According to a report from the store intelligence platform Sensor Tower, a total of 38 Chinese publishers were ranked among the top 100 global mobile game publishers by revenue in June 2026. These companies collectively generated $2.06 billion, accounting for 41.6% of the total revenue from the top 100 publishers worldwide during the period.
The top 30 Chinese mobile game publishers by revenue saw TENCENT (00700) firmly retain its position as the world's highest-earning mobile game publisher in June. Its flagship MOBA title, Honor of Kings, launched its new S44 "Unbound Fate" season on June 25th. This update fundamentally innovated the game's core "Fate System," overhauling long-term progression mechanics and hero gameplay dynamics. It was paired with the launch of a new "Journey to the West: Demon Sealing" themed skin series, a dual-content strategy that effectively boosted daily active users, player retention, and in-app purchase conversions. Sensor Tower data indicates that by the end of June 2026, Honor of Kings had surpassed $17.5 billion in cumulative global in-app purchase revenue, solidifying its position as the highest-grossing mobile game of all time and a premier benchmark for operational efficiency and monetization.
On June 26th, the new S10 "Fission" season for Delta Force: Hawk Ops was launched. The update introduced a new "AZ3 Nuclear Power Plant" map, a revamped character and weapon system, and a tiered season pass designed to cater to different user spending levels, rapidly driving up the game's activity and commercial performance to new peaks. On mobile, from June 25th to 30th, Delta Force: Hawk Ops held the #2 spot on China's iOS game revenue chart for six consecutive days, trailing only Honor of Kings. It became the top-grossing shooter game globally during the period, with its cumulative worldwide revenue exceeding $900 million by the end of June. On PC and console platforms, the game's peak concurrent player count on Steam surged by 30% on the 27th, making it the best-selling shooter on Steam over the past two years.
DianDian Interactive maintained a stable market performance, once again securing the #2 spot on the global mobile game publisher revenue chart. The release of a Children's Day event boosted revenue for its flagship strategy title Whiteout Survival by 11% in June, propelling it to become the top-grossing mobile game worldwide for the month. The game's total revenue is approaching the $5 billion milestone. Meanwhile, Kingshot, driven by a series of operational events including its Children's Day theme and "Wavebound Voyage," continued its strong revenue performance, with cumulative in-app purchase revenue surpassing $1.5 billion.
Following its second-anniversary celebration in May 2026, Kuro Game's Wuthering Waves launched its first major crossover version, "Unchosen Dream," on June 8th, featuring a collaboration with Cyberpunk: Edgerunners. Game revenue quickly surged to over $3.6 million on the launch day. This update performed exceptionally well in the Japanese and Korean markets, securing the #1 spot on Japan's mobile game revenue chart for three consecutive days from June 8th to 11th, and topping Korea's chart from June 10th to 12th. By the end of June, the game's global cumulative revenue exceeded $600 million, driving a 39% month-on-month revenue increase for Kuro Game and elevating its rank to #7 on the publisher chart.
In May 2026, the English version of the otherworldly adventure idle RPG Staff x Sword, titled Sword x Staff, officially launched in Western markets. This release drove a 60% month-on-month surge in global revenue for its publisher, Leiting Network, in June, propelling its rank up by 24 places to #11 on the chart. Sword x Staff pioneered the "Third Way RPG" concept, uniquely blending idle progression mechanics, deep strategic freedom, and open-world exploration to fill a gap in the mid-core RPG segment overseas. It topped the U.S. App Store and Google Play download charts on its launch day and has consistently remained in the top 5 of the U.S. RPG bestseller charts. Sensor Tower data shows that within just six weeks of its launch by the end of June, Sword x Staff's global cumulative revenue surpassed $20 million, with the U.S. market contributing 70% of the total. It not only claimed the title of the fastest-growing idle RPG globally in June but also became the top-grossing idle RPG in the U.S., currently standing as Leiting Network's highest-earning product.
Driven by top-performing titles like Three Kingdoms: Strategy and Conquest and Trickcal: Chibi Go, Bilibili's global revenue doubled during the period, with its ranking advancing by 17 places to #13 on the chart. Three Kingdoms: Strategy and Conquest celebrated its second anniversary in early June, launching its first annual "Climax" scenario centered on naval warfare, titled "Red Cliffs' Roar." This update redefined SLG sandbox logic, factional warfare, and hero progression systems, rapidly igniting player spending. On June 6th, the game's daily revenue skyrocketed by 509%, exceeding $2.7 million to reach its highest level since early 2025. It jumped to become the #2 highest-grossing game on China's iOS chart that day, second only to Honor of Kings. Its global revenue for June surged by 277%, bringing its total revenue since launch over two years ago to more than $300 million.
Other Chinese mobile game publishers that entered the global top 100 revenue ranking include Glacier Network, Modo Global, Youku Shengshi, Tap4Fun, Yishijie, Blue Planet Joy, Giant Network, and BeHeFun Games, bringing the total to 38 companies.
Top 20 Chinese App Store Games by Revenue
TENCENT's Honor of Kings, Peacekeeper Elite, Delta Force: Hawk Ops, and Endless Winter continued to occupy the top four positions on China's App Store game revenue chart for the period. With the arrival of Children's Day and the Dragon Boat Festival, Endless Winter launched holiday-themed events like "Fun Carnival" and "Dragon Boat Racing Gala" in the Chinese iOS market, which boosted player engagement and spending, leading to a significant 26% increase in the game's revenue for the period.
The leading light party UGC title, Eggy Party, officially celebrated its fourth anniversary on June 26th. The new version centered on the "Defend Eggy Island" main storyline, using emotional narrative to build long-term engagement and effectively reactivate returning players. On the 27th, the game broke into the top 5 of China's iOS game revenue chart, with its revenue for the period surging by 36% to secure the #10 spot on the list. After four years on the market, Eggy Party has achieved $750 million in global cumulative revenue, setting a benchmark for long-term operation in the party game genre.
eFootball, the officially licensed realistic soccer game from KONAMI, exclusively published in China by NTES-S (09999), saw a significant surge in popularity driven by the 2026 World Cup. The game launched a major "Football Festival" World Cup-themed event on June 12th, causing its daily revenue to skyrocket by 790% compared to the previous day and setting a new all-time high for its revenue on China's iOS platform since launch. Its overall revenue for the month surged by 190% year-on-year, propelling it to the #17 spot on China's App Store game revenue chart. It is the only sports genre product within the top 20 rankings.
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