Perfect World Reports 387 Million Yuan Net Profit for First Three Quarters, Down 41.83% Year-on-Year

Stock News10-29

Perfect World Co.,Ltd. (002624.SZ) has released its third-quarter report for 2026, reporting revenue of 5.113 billion yuan for the first three quarters, a year-on-year decline of 5.61%. Net profit attributable to shareholders of the listed company stood at 387 million yuan, down 41.83% year-on-year. Net profit attributable to shareholders after deducting non-recurring gains and losses was 261 million yuan, down 46.04% year-on-year. Basic earnings per share came in at 0.2 yuan.

From the beginning of the year to the end of the reporting period, the gaming business recorded net profit attributable to shareholders of the listed company of 433.9077 million yuan, a decrease of 283.0289 million yuan compared with the same period last year. This was partly due to a relatively large one-time disposal gain from the sale of Chengfeng Studio in the same period last year. After deducting non-recurring gains and losses, net profit attributable to shareholders of the listed company was 390.3965 million yuan, a decrease of 157.3601 million yuan compared with the same period last year, mainly due to reduced profits resulting from lower revenue from licensed games.

During the reporting period, the profit contribution from the company's self-developed games rose steadily compared with the same period last year. Notably, Huanhuan (also known as Neverness to Everness), which launched global open beta in April 2026, delivered strong market performance. As of October 28, 2026, the game's cumulative global gross billings exceeded 2.7 billion yuan, with global official channels (official PC plus official Android) accounting for nearly 60% of the total. Overseas markets contributed more cumulative gross billings than the domestic market, reflecting a notable overseas performance.

While deepening research and development, the company empowered its products through a renewed and upgraded global publishing system. The domestic market and the vast majority of overseas regions for Huanhuan were published independently by the company. Since market promotion resources are concentrated in the early stage of a new game's open beta, the product's marketing expenses were relatively high during the reporting period, and its project profit margin was temporarily below the normalized level.

From the beginning of the year to the end of the reporting period, the film and television business recorded net profit attributable to shareholders of the listed company of -4.1445 million yuan, a decrease of 35.8788 million yuan compared with the same period last year. After deducting non-recurring gains and losses, net profit attributable to shareholders of the listed company was -29.8002 million yuan, a decrease of 55.6248 million yuan compared with the same period last year, mainly due to fewer film and television works being broadcast and recognized as revenue.

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