Gamehaus Holdings Inc., a mobile game publisher, reported its unaudited financial results for the fourth quarter of fiscal year 2025. The company announced a total revenue of $30.7 million, reflecting a 2.9% decrease from $31.6 million in the same period of the previous year. This decline was primarily due to a strategic reduction in user acquisition spending and adjusted marketing strategies. In-app purchases contributed $27.9 million to the total revenue, while advertising revenue amounted to $2.8 million. Operating costs and expenses were $29.3 million, slightly lower than the $29.4 million recorded in the fourth quarter of fiscal year 2024. Net income for the fourth quarter was $1.5 million, down from $2.5 million in the previous year's fourth quarter. Operating income also saw a decrease, reaching $1.4 million compared to $2.3 million in the prior year, with an operating margin of 4.6% versus 7.1% in the previous year. The company has been focusing on key initiatives such as the rollout of its direct-to-consumer services, expansion into RPG and puzzle categories, and deeper integration of AI across operations. These initiatives aim to position Gamehaus for future growth and value creation for shareholders as it enters fiscal 2026.
Disclaimer: This news brief was created by Public Technologies (PUBT) using generative artificial intelligence. While PUBT strives to provide accurate and timely information, this AI-generated content is for informational purposes only and should not be interpreted as financial, investment, or legal advice. Gamehaus Holdings Inc. published the original content used to generate this news brief via PR Newswire (Ref. ID: CN68996) on September 09, 2025, and is solely responsible for the information contained therein.
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