Management reiterated its long-term goal of connecting 1 billion people. There's still a long way to go, but I can see this happening eventually. More and more big companies are turning to these platforms to advertise and engage with users. Recently, Nascar, Vans, Ralph Lauren, and Nike have partnered up with the platform.
Revenue for the quarter increases 83% YOY to $568.8 million. Bookings increased 20% to $770.1 million, and average daily active users (DAUs) was 49.5 million, up 33% YOY.
Roblox developer community earnings were $538.3 million in 2021, growing nearly five times or 119% compounded over the past two years. This is a crucial metric, as some of these payouts are engagement-based ones, which is motivating existing developers and attracting new ones.
Roblox ended the month of January with 54.7 million daily active users (DAUs), an increase of 32% year over year (YOY). Users spent 4.2 billion hours on the platform during that month, an increase of 26% YOY. Estimated bookings for January were between $220 million and $223 million, up 2% to 3% YOY. Average booking per daily active user (ABPDAU) was between $4.02 and $4.08, down 22% to 23% YOY, driven primarily by comparisons to peak COVID periods.
No guidance was given, but management expects exit growth rates this year to be a good indicator of 2023 growth.
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