The mobile version of WeGame, the video game portal that was Tencent Holdings' answer to Steam, will cease operations in two months, in a fresh sign that business prospects in the world's largest gaming market have become bleaker under Beijing's tightened scrutiny.
The WeGame app, as well as its in-app version on Tencent's super app WeChat, will stop its service starting from September 8 because of "changes in business development strategy", the app's operation team said in a notice issued on Tuesday.
WeGame stopped accepting new user registrations on Tuesday, and people will no longer be able to download the app from July 15, according to the notice.
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The decision comes a month after Tencentpulled the plugon its Twitch-like game streaming site Penguin Esports, as the world's largest video gaming company by revenue moves to streamline operations in a slowing and increasingly competitive market.
Tencent $TENCENT(00700)$ did not immediately respond to a request for comment on Wednesday.
Launched in 2017 on mobile and PC as a rebranded version of Tencent Game Platform, the company's original game distribution site, WeGame was originally designed as a game portal that hosts video games and other related content, withSteam - the world's largest video game platform- being its main rival.
However, WeGame has largely failed to live up to its ambitions, now functioning more often as a place for gamers to look up records of their scores and performances in Tencent-distributed games, such asLeague of Legendsand its spin-off auto battler game Teamflight Tactics.
Some of the app's functions will be transferred to the PC version of WeGame, which will remain operational, the team said.
The WeGame app has an "awkward positioning" in the market, said Zhang Yi, chief executive at iiMedia Research.
"Tencent's game products belong to various studios, each backed by their own personnel, budget, and development and operational resources", which made WeGame "a bit redundant", he said.
Regulatory pressure continues to weigh on Tencent and China's video gaming industry, even after the governmentended its eight-month freezeon video game licensing in April. The pace of approvals hassignificantly slowedfrom a year ago, while Tencent and its closest domestic rival NetEase haveyet to gain a single new licencethis year.
Chinese antitrust regulators last yearblocked Tencent's plan to merge Douyu and Huya, two of China's largest game-streaming websites, both controlled by Tencent.
Also last year, Tencent saw its slowest annual top-line growth since the company went public in 2004. The Shenzhen-based company wasin the process of slashing thousands of jobs, thePostreported in March.
Tencent has already dialled back on some of its non-gaming businesses, joining other Big Tech companies that have been going through restructuring to reduce costs.
Last week, Vue Vlog, a live video-blogging app bought by Tencent in 2014,announced it would cease operationsin September. Tencent also said last month it wouldterminate its news aggregator app Kuai Bao, citing business adjustments.
"In the larger context of Tencent trying to reduce costs and increase efficiency, products that neither make money nor have any strategic prospects need to be cut off," said iiMedia's Zhang. "It will not be surprising to see more Tencent products being shut down in the future."
Some Chinese gamers said WeGame's demise was overdue.
"I'm not surprised at all about the closure," said user Qiaoyiqiao, commenting in the online video game community Xiaoheihe. "Several of Tencent's high-traffic games have their own mobile terminals. Other small games in WeGame have no attraction to players at all."
"I kind of hope the PC version will shut down as well," said another user on Weibo.
source: south china morning post
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