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2022-01-18
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Microsoft to acquire Activision Blizzard in all-cash deal valued at $68.7 bln
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2022-06-25
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4 Red Flags for Roblox's Future
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2022-06-25
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20:27","market":"us","language":"en","title":"4 Red Flags for Roblox's Future","url":"https://stock-news.laohu8.com/highlight/detail?id=1164604209","media":"Motley Fool","summary":"Roblox faces headwinds, to be sure, but investors may be overreacting.","content":"<html><head></head><body><p>A popular pandemic stock, <b>Roblox</b> is experiencing a reversal of its fate as economies reopen. The metaverse pioneer thrived as kids were sent home from school for remote learning. As schools brought children back into classrooms, Roblox's key metrics declined.</p><p>Those trends, including falling daily active users, engagement, bookings, and average bookings per daily active user, have investors concerned, and Roblox's stock is down 78% off its high. Let's look closer at each of the four red flags for Roblox's future.</p><p><b>1. Falling base of daily active users</b></p><p>In its most recent update on June 15, Roblox informed investors it had 50.4 million daily active users. While that was a 17% increase from the same month in the previous year, it was down from the 53.1 million daily active users it boasted a month earlier.</p><p>Note that Roblox is free to join and use. It makes money by selling an in-game currency called Robux, which will be discussed more in the sections below.</p><p>The fall in daily active users suggests economic reopening creates entertainment opportunities preferred over engaging with the Roblox app.</p><p><b>2. Disengagement on Roblox</b></p><p>In its June update, Roblox also noted that engagement fell by 200 million hours from the previous month. The total engagement was 3.6 billion hours in May, down from 3.8 billion in April.</p><p>Another disturbing trend is that part of the benefits of the Roblox platform is the network effect. Kids like playing on Roblox because their friends are playing. If players log on less often and stay on for fewer hours when they log in, that could create a downward spiral working against Roblox.</p><p><b>3. Overall booking trends declining</b></p><p>As mentioned, Roblox is free to join and use, but the company offers some premium services for users to buy with Robux. When players purchase Robux, it is recorded as bookings, which become revenue as players spend that currency on the platform. Therefore, bookings figures could be an indicator of future revenue trends. Therein lies another red flag for Roblox; bookings for May 2022 were $197.5 million at the midpoint, down 10% year over year.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/7185dc980986c1772b992807a52cc8d3\" tg-width=\"720\" tg-height=\"433\" width=\"100%\" height=\"auto\"/><span>RBLX REVENUE (QUARTERLY YOY GROWTH) DATA BY YCHARTS</span></p><p>It was also down from the $222.5 million bookings it recorded in April. That means Roblox is losing interest among what is arguably its most lucrative players: those who deposit money on the platform.</p><p><b>4. Average booking trends are even worse</b></p><p>Indeed, if you account for the changes in user totals and consider the average bookings per daily active user, it highlights a significant drop-off. In May, average bookings per daily active user were $3.92 at the midpoint, down by 23.5% from the same month the year before. It was, again, also down from the previous month's total of $4.19 at the midpoint.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/21a35ff247b0ddf3b430754d3d73d9ab\" tg-width=\"720\" tg-height=\"433\" width=\"100%\" height=\"auto\"/><span>RBLX PRICE TO FREE CASH FLOW DATA BY YCHARTS</span></p><p>Overall, these are meaningful red flags for Roblox's future. That said, these is no reason for investors to panic. Roblox's stock is already down 78% off its highs, arguably already pricing in these risks. With a price-to-free cash flow ratio of 29, Roblox's stock is as cheap as it has ever been.</p><p>On the contrary, the difference between the stock price's decrease and the percentage drop in the key metrics (none of them were down more than 30%, while the stock is down 78%) suggests that investors may be overreacting to the bad news.</p></body></html>","source":"fool_stock","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>4 Red Flags for Roblox's Future</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\n4 Red Flags for Roblox's Future\n</h2>\n\n<h4 class=\"meta\">\n\n\n2022-06-24 20:27 GMT+8 <a href=https://www.fool.com/investing/2022/06/23/4-red-flags-for-robloxs-future/><strong>Motley Fool</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>A popular pandemic stock, Roblox is experiencing a reversal of its fate as economies reopen. The metaverse pioneer thrived as kids were sent home from school for remote learning. As schools brought ...</p>\n\n<a href=\"https://www.fool.com/investing/2022/06/23/4-red-flags-for-robloxs-future/\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"RBLX":"Roblox Corporation"},"source_url":"https://www.fool.com/investing/2022/06/23/4-red-flags-for-robloxs-future/","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1164604209","content_text":"A popular pandemic stock, Roblox is experiencing a reversal of its fate as economies reopen. The metaverse pioneer thrived as kids were sent home from school for remote learning. As schools brought children back into classrooms, Roblox's key metrics declined.Those trends, including falling daily active users, engagement, bookings, and average bookings per daily active user, have investors concerned, and Roblox's stock is down 78% off its high. Let's look closer at each of the four red flags for Roblox's future.1. Falling base of daily active usersIn its most recent update on June 15, Roblox informed investors it had 50.4 million daily active users. While that was a 17% increase from the same month in the previous year, it was down from the 53.1 million daily active users it boasted a month earlier.Note that Roblox is free to join and use. It makes money by selling an in-game currency called Robux, which will be discussed more in the sections below.The fall in daily active users suggests economic reopening creates entertainment opportunities preferred over engaging with the Roblox app.2. Disengagement on RobloxIn its June update, Roblox also noted that engagement fell by 200 million hours from the previous month. The total engagement was 3.6 billion hours in May, down from 3.8 billion in April.Another disturbing trend is that part of the benefits of the Roblox platform is the network effect. Kids like playing on Roblox because their friends are playing. If players log on less often and stay on for fewer hours when they log in, that could create a downward spiral working against Roblox.3. Overall booking trends decliningAs mentioned, Roblox is free to join and use, but the company offers some premium services for users to buy with Robux. When players purchase Robux, it is recorded as bookings, which become revenue as players spend that currency on the platform. Therefore, bookings figures could be an indicator of future revenue trends. Therein lies another red flag for Roblox; bookings for May 2022 were $197.5 million at the midpoint, down 10% year over year.RBLX REVENUE (QUARTERLY YOY GROWTH) DATA BY YCHARTSIt was also down from the $222.5 million bookings it recorded in April. That means Roblox is losing interest among what is arguably its most lucrative players: those who deposit money on the platform.4. Average booking trends are even worseIndeed, if you account for the changes in user totals and consider the average bookings per daily active user, it highlights a significant drop-off. In May, average bookings per daily active user were $3.92 at the midpoint, down by 23.5% from the same month the year before. It was, again, also down from the previous month's total of $4.19 at the midpoint.RBLX PRICE TO FREE CASH FLOW DATA BY YCHARTSOverall, these are meaningful red flags for Roblox's future. That said, these is no reason for investors to panic. Roblox's stock is already down 78% off its highs, arguably already pricing in these risks. With a price-to-free cash flow ratio of 29, Roblox's stock is as cheap as it has ever been.On the contrary, the difference between the stock price's decrease and the percentage drop in the key metrics (none of them were down more than 30%, while the stock is down 78%) suggests that investors may be overreacting to the bad news.","news_type":1},"isVote":1,"tweetType":1,"viewCount":255,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":9048969030,"gmtCreate":1656126863020,"gmtModify":1676535773314,"author":{"id":"4102073906520140","authorId":"4102073906520140","name":"spicymars","avatar":"https://static.tigerbbs.com/1c12196dbd820c45795d34f71ccc195b","crmLevel":5,"crmLevelSwitch":0,"followedFlag":false,"authorIdStr":"4102073906520140","idStr":"4102073906520140"},"themes":[],"htmlText":"<a href=\"https://ttm.financial/S/XPEV\">$XPeng Inc.(XPEV)$</a>good","listText":"<a href=\"https://ttm.financial/S/XPEV\">$XPeng Inc.(XPEV)$</a>good","text":"$XPeng Inc.(XPEV)$good","images":[{"img":"https://community-static.tradeup.com/news/738854b445b16fc866af4a5f8485e220","width":"1080","height":"3324"}],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9048969030","isVote":1,"tweetType":1,"viewCount":45,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":1,"langContent":"EN","totalScore":0},{"id":9004379072,"gmtCreate":1642517720956,"gmtModify":1676533718016,"author":{"id":"4102073906520140","authorId":"4102073906520140","name":"spicymars","avatar":"https://static.tigerbbs.com/1c12196dbd820c45795d34f71ccc195b","crmLevel":5,"crmLevelSwitch":0,"followedFlag":false,"authorIdStr":"4102073906520140","idStr":"4102073906520140"},"themes":[],"htmlText":"Good","listText":"Good","text":"Good","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":2,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9004379072","repostId":"1149966362","repostType":4,"repost":{"id":"1149966362","weMediaInfo":{"introduction":"Providing stock market headlines, business news, financials and earnings ","home_visible":1,"media_name":"Tiger Newspress","id":"1079075236","head_image":"https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba"},"pubTimestamp":1642512559,"share":"https://ttm.financial/m/news/1149966362?lang=&edition=fundamental","pubTime":"2022-01-18 21:29","market":"us","language":"en","title":"Microsoft to acquire Activision Blizzard in all-cash deal valued at $68.7 bln","url":"https://stock-news.laohu8.com/highlight/detail?id=1149966362","media":"Tiger Newspress","summary":"Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game develop","content":"<html><head></head><body><p>Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.</p><p>Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard’s net cash. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees.</p><p>Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to further strengthen the company’s culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.</p><p>The acquisition also bolsters Microsoft’s Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass, which has reached a new milestone of over 25 million subscribers. With Activision Blizzard’s nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, this acquisition will make Game Pass one of the most compelling and diverse lineups of gaming content in the industry. Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities.</p><p>The transaction is subject to customary closing conditions and completion of regulatory review and Activision Blizzard’s shareholder approval. The deal is expected to close in fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both Microsoft and Activision Blizzard.</p></body></html>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Microsoft to acquire Activision Blizzard in all-cash deal valued at $68.7 bln</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nMicrosoft to acquire Activision Blizzard in all-cash deal valued at $68.7 bln\n</h2>\n\n<h4 class=\"meta\">\n\n\n<a class=\"head\" href=\"https://laohu8.com/wemedia/1079075236\">\n\n\n<div class=\"h-thumb\" style=\"background-image:url(https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba);background-size:cover;\"></div>\n\n<div class=\"h-content\">\n<p class=\"h-name\">Tiger Newspress </p>\n<p class=\"h-time\">2022-01-18 21:29</p>\n</div>\n\n</a>\n\n\n</h4>\n\n</header>\n<article>\n<html><head></head><body><p>Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.</p><p>Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard’s net cash. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees.</p><p>Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to further strengthen the company’s culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.</p><p>The acquisition also bolsters Microsoft’s Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass, which has reached a new milestone of over 25 million subscribers. With Activision Blizzard’s nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, this acquisition will make Game Pass one of the most compelling and diverse lineups of gaming content in the industry. Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities.</p><p>The transaction is subject to customary closing conditions and completion of regulatory review and Activision Blizzard’s shareholder approval. The deal is expected to close in fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both Microsoft and Activision Blizzard.</p></body></html>\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"ATVI":"动视暴雪","MSFT":"微软"},"source_url":"","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1149966362","content_text":"Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard’s net cash. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees.Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to further strengthen the company’s culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.The acquisition also bolsters Microsoft’s Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass, which has reached a new milestone of over 25 million subscribers. With Activision Blizzard’s nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, this acquisition will make Game Pass one of the most compelling and diverse lineups of gaming content in the industry. Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities.The transaction is subject to customary closing conditions and completion of regulatory review and Activision Blizzard’s shareholder approval. The deal is expected to close in fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both Microsoft and Activision Blizzard.","news_type":1},"isVote":1,"tweetType":1,"viewCount":338,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0}],"hots":[{"id":9004379072,"gmtCreate":1642517720956,"gmtModify":1676533718016,"author":{"id":"4102073906520140","authorId":"4102073906520140","name":"spicymars","avatar":"https://static.tigerbbs.com/1c12196dbd820c45795d34f71ccc195b","crmLevel":5,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4102073906520140","authorIdStr":"4102073906520140"},"themes":[],"htmlText":"Good","listText":"Good","text":"Good","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":2,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9004379072","repostId":"1149966362","repostType":4,"repost":{"id":"1149966362","weMediaInfo":{"introduction":"Providing stock market headlines, business news, financials and earnings ","home_visible":1,"media_name":"Tiger Newspress","id":"1079075236","head_image":"https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba"},"pubTimestamp":1642512559,"share":"https://ttm.financial/m/news/1149966362?lang=&edition=fundamental","pubTime":"2022-01-18 21:29","market":"us","language":"en","title":"Microsoft to acquire Activision Blizzard in all-cash deal valued at $68.7 bln","url":"https://stock-news.laohu8.com/highlight/detail?id=1149966362","media":"Tiger Newspress","summary":"Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game develop","content":"<html><head></head><body><p>Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.</p><p>Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard’s net cash. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees.</p><p>Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to further strengthen the company’s culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.</p><p>The acquisition also bolsters Microsoft’s Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass, which has reached a new milestone of over 25 million subscribers. With Activision Blizzard’s nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, this acquisition will make Game Pass one of the most compelling and diverse lineups of gaming content in the industry. Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities.</p><p>The transaction is subject to customary closing conditions and completion of regulatory review and Activision Blizzard’s shareholder approval. The deal is expected to close in fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both Microsoft and Activision Blizzard.</p></body></html>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Microsoft to acquire Activision Blizzard in all-cash deal valued at $68.7 bln</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nMicrosoft to acquire Activision Blizzard in all-cash deal valued at $68.7 bln\n</h2>\n\n<h4 class=\"meta\">\n\n\n<a class=\"head\" href=\"https://laohu8.com/wemedia/1079075236\">\n\n\n<div class=\"h-thumb\" style=\"background-image:url(https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba);background-size:cover;\"></div>\n\n<div class=\"h-content\">\n<p class=\"h-name\">Tiger Newspress </p>\n<p class=\"h-time\">2022-01-18 21:29</p>\n</div>\n\n</a>\n\n\n</h4>\n\n</header>\n<article>\n<html><head></head><body><p>Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.</p><p>Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard’s net cash. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees.</p><p>Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to further strengthen the company’s culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.</p><p>The acquisition also bolsters Microsoft’s Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass, which has reached a new milestone of over 25 million subscribers. With Activision Blizzard’s nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, this acquisition will make Game Pass one of the most compelling and diverse lineups of gaming content in the industry. Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities.</p><p>The transaction is subject to customary closing conditions and completion of regulatory review and Activision Blizzard’s shareholder approval. The deal is expected to close in fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both Microsoft and Activision Blizzard.</p></body></html>\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"ATVI":"动视暴雪","MSFT":"微软"},"source_url":"","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1149966362","content_text":"Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft’s gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard’s net cash. When the transaction closes, Microsoft will become the world’s third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like “Warcraft,” “Diablo,” “Overwatch,” “Call of Duty” and “Candy Crush,” in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees.Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to further strengthen the company’s culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.The acquisition also bolsters Microsoft’s Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass, which has reached a new milestone of over 25 million subscribers. With Activision Blizzard’s nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, this acquisition will make Game Pass one of the most compelling and diverse lineups of gaming content in the industry. Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities.The transaction is subject to customary closing conditions and completion of regulatory review and Activision Blizzard’s shareholder approval. The deal is expected to close in fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both Microsoft and Activision Blizzard.","news_type":1},"isVote":1,"tweetType":1,"viewCount":338,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":9048968688,"gmtCreate":1656127260244,"gmtModify":1676535773564,"author":{"id":"4102073906520140","authorId":"4102073906520140","name":"spicymars","avatar":"https://static.tigerbbs.com/1c12196dbd820c45795d34f71ccc195b","crmLevel":5,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4102073906520140","authorIdStr":"4102073906520140"},"themes":[],"htmlText":"Cmi","listText":"Cmi","text":"Cmi","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9048968688","repostId":"1164604209","repostType":4,"repost":{"id":"1164604209","pubTimestamp":1656073673,"share":"https://ttm.financial/m/news/1164604209?lang=&edition=fundamental","pubTime":"2022-06-24 20:27","market":"us","language":"en","title":"4 Red Flags for Roblox's Future","url":"https://stock-news.laohu8.com/highlight/detail?id=1164604209","media":"Motley Fool","summary":"Roblox faces headwinds, to be sure, but investors may be overreacting.","content":"<html><head></head><body><p>A popular pandemic stock, <b>Roblox</b> is experiencing a reversal of its fate as economies reopen. The metaverse pioneer thrived as kids were sent home from school for remote learning. As schools brought children back into classrooms, Roblox's key metrics declined.</p><p>Those trends, including falling daily active users, engagement, bookings, and average bookings per daily active user, have investors concerned, and Roblox's stock is down 78% off its high. Let's look closer at each of the four red flags for Roblox's future.</p><p><b>1. Falling base of daily active users</b></p><p>In its most recent update on June 15, Roblox informed investors it had 50.4 million daily active users. While that was a 17% increase from the same month in the previous year, it was down from the 53.1 million daily active users it boasted a month earlier.</p><p>Note that Roblox is free to join and use. It makes money by selling an in-game currency called Robux, which will be discussed more in the sections below.</p><p>The fall in daily active users suggests economic reopening creates entertainment opportunities preferred over engaging with the Roblox app.</p><p><b>2. Disengagement on Roblox</b></p><p>In its June update, Roblox also noted that engagement fell by 200 million hours from the previous month. The total engagement was 3.6 billion hours in May, down from 3.8 billion in April.</p><p>Another disturbing trend is that part of the benefits of the Roblox platform is the network effect. Kids like playing on Roblox because their friends are playing. If players log on less often and stay on for fewer hours when they log in, that could create a downward spiral working against Roblox.</p><p><b>3. Overall booking trends declining</b></p><p>As mentioned, Roblox is free to join and use, but the company offers some premium services for users to buy with Robux. When players purchase Robux, it is recorded as bookings, which become revenue as players spend that currency on the platform. Therefore, bookings figures could be an indicator of future revenue trends. Therein lies another red flag for Roblox; bookings for May 2022 were $197.5 million at the midpoint, down 10% year over year.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/7185dc980986c1772b992807a52cc8d3\" tg-width=\"720\" tg-height=\"433\" width=\"100%\" height=\"auto\"/><span>RBLX REVENUE (QUARTERLY YOY GROWTH) DATA BY YCHARTS</span></p><p>It was also down from the $222.5 million bookings it recorded in April. That means Roblox is losing interest among what is arguably its most lucrative players: those who deposit money on the platform.</p><p><b>4. Average booking trends are even worse</b></p><p>Indeed, if you account for the changes in user totals and consider the average bookings per daily active user, it highlights a significant drop-off. In May, average bookings per daily active user were $3.92 at the midpoint, down by 23.5% from the same month the year before. It was, again, also down from the previous month's total of $4.19 at the midpoint.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/21a35ff247b0ddf3b430754d3d73d9ab\" tg-width=\"720\" tg-height=\"433\" width=\"100%\" height=\"auto\"/><span>RBLX PRICE TO FREE CASH FLOW DATA BY YCHARTS</span></p><p>Overall, these are meaningful red flags for Roblox's future. That said, these is no reason for investors to panic. Roblox's stock is already down 78% off its highs, arguably already pricing in these risks. With a price-to-free cash flow ratio of 29, Roblox's stock is as cheap as it has ever been.</p><p>On the contrary, the difference between the stock price's decrease and the percentage drop in the key metrics (none of them were down more than 30%, while the stock is down 78%) suggests that investors may be overreacting to the bad news.</p></body></html>","source":"fool_stock","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>4 Red Flags for Roblox's Future</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\n4 Red Flags for Roblox's Future\n</h2>\n\n<h4 class=\"meta\">\n\n\n2022-06-24 20:27 GMT+8 <a href=https://www.fool.com/investing/2022/06/23/4-red-flags-for-robloxs-future/><strong>Motley Fool</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>A popular pandemic stock, Roblox is experiencing a reversal of its fate as economies reopen. The metaverse pioneer thrived as kids were sent home from school for remote learning. As schools brought ...</p>\n\n<a href=\"https://www.fool.com/investing/2022/06/23/4-red-flags-for-robloxs-future/\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"RBLX":"Roblox Corporation"},"source_url":"https://www.fool.com/investing/2022/06/23/4-red-flags-for-robloxs-future/","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1164604209","content_text":"A popular pandemic stock, Roblox is experiencing a reversal of its fate as economies reopen. The metaverse pioneer thrived as kids were sent home from school for remote learning. As schools brought children back into classrooms, Roblox's key metrics declined.Those trends, including falling daily active users, engagement, bookings, and average bookings per daily active user, have investors concerned, and Roblox's stock is down 78% off its high. Let's look closer at each of the four red flags for Roblox's future.1. Falling base of daily active usersIn its most recent update on June 15, Roblox informed investors it had 50.4 million daily active users. While that was a 17% increase from the same month in the previous year, it was down from the 53.1 million daily active users it boasted a month earlier.Note that Roblox is free to join and use. It makes money by selling an in-game currency called Robux, which will be discussed more in the sections below.The fall in daily active users suggests economic reopening creates entertainment opportunities preferred over engaging with the Roblox app.2. Disengagement on RobloxIn its June update, Roblox also noted that engagement fell by 200 million hours from the previous month. The total engagement was 3.6 billion hours in May, down from 3.8 billion in April.Another disturbing trend is that part of the benefits of the Roblox platform is the network effect. Kids like playing on Roblox because their friends are playing. If players log on less often and stay on for fewer hours when they log in, that could create a downward spiral working against Roblox.3. Overall booking trends decliningAs mentioned, Roblox is free to join and use, but the company offers some premium services for users to buy with Robux. When players purchase Robux, it is recorded as bookings, which become revenue as players spend that currency on the platform. Therefore, bookings figures could be an indicator of future revenue trends. Therein lies another red flag for Roblox; bookings for May 2022 were $197.5 million at the midpoint, down 10% year over year.RBLX REVENUE (QUARTERLY YOY GROWTH) DATA BY YCHARTSIt was also down from the $222.5 million bookings it recorded in April. That means Roblox is losing interest among what is arguably its most lucrative players: those who deposit money on the platform.4. Average booking trends are even worseIndeed, if you account for the changes in user totals and consider the average bookings per daily active user, it highlights a significant drop-off. In May, average bookings per daily active user were $3.92 at the midpoint, down by 23.5% from the same month the year before. It was, again, also down from the previous month's total of $4.19 at the midpoint.RBLX PRICE TO FREE CASH FLOW DATA BY YCHARTSOverall, these are meaningful red flags for Roblox's future. That said, these is no reason for investors to panic. Roblox's stock is already down 78% off its highs, arguably already pricing in these risks. With a price-to-free cash flow ratio of 29, Roblox's stock is as cheap as it has ever been.On the contrary, the difference between the stock price's decrease and the percentage drop in the key metrics (none of them were down more than 30%, while the stock is down 78%) suggests that investors may be overreacting to the bad news.","news_type":1},"isVote":1,"tweetType":1,"viewCount":255,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"EN","totalScore":0},{"id":9048969030,"gmtCreate":1656126863020,"gmtModify":1676535773314,"author":{"id":"4102073906520140","authorId":"4102073906520140","name":"spicymars","avatar":"https://static.tigerbbs.com/1c12196dbd820c45795d34f71ccc195b","crmLevel":5,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4102073906520140","authorIdStr":"4102073906520140"},"themes":[],"htmlText":"<a href=\"https://ttm.financial/S/XPEV\">$XPeng Inc.(XPEV)$</a>good","listText":"<a href=\"https://ttm.financial/S/XPEV\">$XPeng Inc.(XPEV)$</a>good","text":"$XPeng Inc.(XPEV)$good","images":[{"img":"https://community-static.tradeup.com/news/738854b445b16fc866af4a5f8485e220","width":"1080","height":"3324"}],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":0,"commentSize":0,"repostSize":0,"link":"https://ttm.financial/post/9048969030","isVote":1,"tweetType":1,"viewCount":45,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":1,"langContent":"EN","totalScore":0}],"lives":[]}