$WinkingStudios(WKS)$ Video of Winking Studios’ AIM Listing https://www.youtube.com/watch?v=F9U2QrYcloU The London Stock Exchange welcomes Winking Studios Limited, the AAA Art Outsourcing and Game Development business listed on the Catalist board of the Singapore Exchange Securities Trading Limited, as it celebrates the company’s admission to the AIM Market of the London Stock Exchange. The Company has successfully raised £7.9 million, giving the company a market capitalisation on admission of approximately £66 million. It intends to use the proceeds raised to support expansion into Western markets and enhance the Group’s current operational capabilities. Founded in 2004 and headquartered in Singapore with nine offices across Asia, Winking
https://www.youtube.com/watch?v=F9U2QrYcloU The London Stock Exchange welcomes Winking Studios Limited, the AAA Art Outsourcing and Game Development business listed on the Catalist board of the Singapore Exchange Securities Trading Limited, as it celebrates the company’s admission to the AIM Market of the London Stock Exchange. The Company has successfully raised £7.9 million, giving the company a market capitalisation on admission of approximately £66 million. It intends to use the proceeds raised to support expansion into Western markets and enhance the Group’s current operational capabilities. Founded in 2004 and headquartered in Singapore with nine offices across Asia, Winking Studios is led by its founder Johnny Jan and is ranked third in Asia and fourth in the world in terms of globa
$WinkingStudios(WKS)$ Video gaming sales, traditionally Tencent’s strongest revenue driver, grew 14% in the domestic market Tencent Holdings, operator of China’s biggest social media app and the world’s largest video gaming business by revenue, beat analyst estimates with a 47 per cent profit jump in the third quarter, helped by renewed growth in the video gaming segment. Profit reached 53.2 billion yuan (US$7.4 billion) in the three months ended September, up from 36.2 billion yuan in the same period a year ago. That exceeded the consensus estimates of 45.3 billion yuan from analysts polled by Bloomberg. Revenue for the Shenzhen-based firm reached 167.2 billion yuan, up 8 per cent year on year from 154.6 billion. It was in line with analyst estimates of 167.9 billion yuan. “During
$WinkingStudios(WKS)$ Tencent beats estimates with 47% profit jump, driven by video gaming Video gaming sales, traditionally Tencent’s strongest revenue driver, grew 14% in the domestic market Tencent Holdings, operator of China’s biggest social media app and the world’s largest video gaming business by revenue, beat analyst estimates with a 47 per cent profit jump in the third quarter, helped by renewed growth in the video gaming segment. Profit reached 53.2 billion yuan (US$7.4 billion) in the three months ended September, up from 36.2 billion yuan in the same period a year ago. That exceeded the consensus estimates of 45.3 billion yuan from analysts polled by Bloomberg. Revenue for the Shenzhen-based firm reached 167.2 billion yuan, up 8
$WinkingStudios(WKS)$ Gaming Services Group, Winking Studios, rises on AIM dual-listing debut in London on 14 November 2024 Winking Studios Ltd saw its share price rise on Thursday, as it started trading on London's junior market. The Singapore-based video-game services firm backed by Taiwan's Acer Inc announced the admission of its shares to AIM two weeks after revealing its plans for an initial public offering. Its shares were trading up 12% at 16.75 pence from its IPO price of 15p on Thursday morning in London. Winking already was listed in Singapore, where it closed flat at SDG0.29, or 17.00p, on Thursday. This follows a share placing on Monday that raised GBP7.9 million at 15p per share, giving Winking a GBP66.1 million opening market
Winking Studios rises on AIM debut in London on 14 Nov 2024
Winking Studios Ltd saw its share price rise on Thursday, as it started trading on London's junior market. The Singapore-based video-game services firm backed by Taiwan's Acer Inc announced the admission of its shares to AIM two weeks after revealing its plans for an initial public offering. Its shares were trading up 12% at 16.75 pence from its IPO price of 15p on Thursday morning in London. Winking already was listed in Singapore, where it closed flat at SDG0.29, or 17.00p, on Thursday. This follows a share placing on Monday that raised GBP7.9 million at 15p per share, giving Winking a GBP66.1 million opening market capitalisation. Winking issued 52.7 million new shares, with Acer's 62.6% holding prior to the IPO rising to 64.2% as subsidiary Acer Gaming Inc bought 40 million of the new
Game developer targets London for dual listing to expand We
https://www.cityam.com/game-developer-targets-london-for-dual-listing-to-expand-western-reach/ Winking Studios has grown into a powerhouse in game art outsourcing, ranking third in Asia and fourth globally in revenue. Winking Studios, a Singapore-based game development giant, has announced plans to list on the London Stock Exchange’s AIM market, as it looks to strengthen its foothold in Western markets. Already listed on Singapore’s Catalist board, Winking says the dual listing will allow it to tap into the UK’s capital-rich tech investor pool and drive growth in the “fast-growing industry”. Founded in 2004 by chief executive Johnny Jan, Winking Studios has grown into a powerhouse in game art outsourcing, ranking third in Asia and fourth globally in revenue. With nine offices across Asia a
$WinkingStudios(WKS)$ Game developer targets London for dual listing to expand Western reach https://www.cityam.com/game-developer-targets-london-for-dual-listing-to-expand-western-reach/ Winking Studios has grown into a powerhouse in game art outsourcing, ranking third in Asia and fourth globally in revenue. Winking Studios, a Singapore-based game development giant, has announced plans to list on the London Stock Exchange’s AIM market, as it looks to strengthen its foothold in Western markets. Already listed on Singapore’s Catalist board, Winking says the dual listing will allow it to tap into the UK’s capital-rich tech investor pool and drive growth in the “fast-growing industry”. Founded in 2004 by chief executive Johnny Jan, Winking Stu
$WinkingStudios(WKS)$ Winking Studios to implement dividend policy of about 5% to 15% of its annual earnings https://www.theedgesingapore.com/news/company-news/winking-studios-implement-dividend-policy-about-5-15-its-annual-earnings Catalist-listed Winking Studios announced, on Oct 25, that it intends to adopt a "conservative" annual dividend policy that will pay out approximately 5% to 15% of its annual distributable profits. The policy will take effect only upon the company’s proposed dual listing on the AIM Market of the London Stock Exchange (LSE). The admission is expected to take place before Dec 31 this year. According to Winking Studios, the proposed policy comes as it seeks to create long-term value and returns for its shareholders
Winking Studios to implement dividend policy of about 5% to
https://www.theedgesingapore.com/news/company-news/winking-studios-implement-dividend-policy-about-5-15-its-annual-earnings Catalist-listed Winking Studios announced, on Oct 25, that it intends to adopt a "conservative" annual dividend policy that will pay out approximately 5% to 15% of its annual distributable profits. The policy will take effect only upon the company’s proposed dual listing on the AIM Market of the London Stock Exchange (LSE). The admission is expected to take place before Dec 31 this year. According to Winking Studios, the proposed policy comes as it seeks to create long-term value and returns for its shareholders.
Completion of Gaming Services Group, Keywords Studios, Acqui
EQT and Keywords Studios are pleased to announce that the investor group led by EQT, together with Canada Pension Plan Investment Board (CPP Investments) and Temasek, has completed its previously announced acquisition of Keywords Studios, the leading international video games service provider. Keywords Studios’ ordinary shares have now ceased trading on the AIM market and the company has been delisted from the London Stock Exchange. https://eqtgroup.com/news/2024/eqt-together-with-cpp-investments-and-temasek-and-keywords-studios-announce-acquisition-completion/
$WinkingStudios(WKS)$ Completion of Gaming Services Group, Keywords Studios, Acquisition by EQT, together with CPP Investments and Temasek EQT and Keywords Studios are pleased to announce that the investor group led by EQT, together with Canada Pension Plan Investment Board (CPP Investments) and Temasek, has completed its previously announced acquisition of Keywords Studios, the leading international video games service provider. Keywords Studios’ ordinary shares have now ceased trading on the AIM market and the company has been delisted from the London Stock Exchange. https://eqtgroup.com/news/2024/eqt-together-with-cpp-investments-and-temasek-and-keywords-studios-announce-acquisition-completion/
$WinkingStudios(WKS)$ Gaming Services Provider, Keywords Studios, agrees to £2.1bn takeover led by EQT (with consortium that includes Temasek) The Swedish private equity giant has teamed with CPP Investments and Temasek to buy the Dublin-based business, which is listed on the London Stock Exchange’s Alternative Investment Market. The board of Keywords has accepted an offer of 2,450 pence a share, marking a 67% premium over the company’s closing price of 1,470 pence on 17 May, the last business day before the offer period began. The deal represents a multiple of approximately 15.9 times Keywords Studios’ adjusted Ebitda for 2023 of £139m. The consortium, through its bidco, said that it believes “growth can be unlocked, at a greater pace, by
Keywords Studios, agrees to £2.1bn takeover led by EQT
The Swedish private equity giant has teamed with CPP Investments and Temasek to buy the Dublin-based business, which is listed on the London Stock Exchange’s Alternative Investment Market. The board of Keywords has accepted an offer of 2,450 pence a share, marking a 67% premium over the company’s closing price of 1,470 pence on 17 May, the last business day before the offer period began. The deal represents a multiple of approximately 15.9 times Keywords Studios’ adjusted Ebitda for 2023 of £139m. The consortium, through its bidco, said that it believes “growth can be unlocked, at a greater pace, by expanding into adjacent media and entertainment end-markets and fast-growing technologies”. It added: “The global gaming services sector is characterised by constant change and innovation, acce
$WinkingStudios(WKS)$ https://restofworld.org/2024/wukong-china-gaming-strategy/ China is changing its long-critical stance thanks to the smash hit, according to Chinese game developers and industry analysts. Chinese game Black Myth: Wukong has become a global hit. State media has embraced Wukong’s success and hailed games as a soft power export.
$WinkingStudios(WKS)$ “China’s K-pop moment”: Wukong’s global success sparks government embrace of video games as soft power https://restofworld.org/2024/wukong-china-gaming-strategy/ China is changing its long-critical stance thanks to the smash hit, according to Chinese game developers and industry analysts. Chinese game Black Myth: Wukong has become a global hit.
$WinkingStudios(WKS)$ Black Myth: Wukong stirs China’s gaming industry as a fierce “arms race” looms https://kr-asia.com/black-myth-wukong-stirs-chinas-gaming-industry-as-a-fierce-arms-race-looms Black Myth: Wukong’s success has triggered a new era of competition in China’s gaming industry, leaving game companies scrambling for strategy. The summer game season came and went, but the buzz around Black Myth: Wukong lingers, prompting gamers and industry insiders alike to rethink what’s next in the evolving world of video games. As the first Chinese-developed AAA game to take the spotlight, Black Myth: Wukong reshaped the summer landscape. But for the country’s major game studios, the season played out differently. Some of the biggest names, a
Black Myth: Wukong stirs China’s gaming industry as a fierce
https://kr-asia.com/black-myth-wukong-stirs-chinas-gaming-industry-as-a-fierce-arms-race-looms Black Myth: Wukong’s success has triggered a new era of competition in China’s gaming industry, leaving game companies scrambling for strategy. The summer game season came and went, but the buzz around Black Myth: Wukong lingers, prompting gamers and industry insiders alike to rethink what’s next in the evolving world of video games. As the first Chinese-developed AAA game to take the spotlight, Black Myth: Wukong reshaped the summer landscape. But for the country’s major game studios, the season played out differently. Some of the biggest names, anticipating the game’s monumental influence, chose caution. Major releases and marketing plans were shelved to avoid clashing with the surge in traffic
Winking Studios Launches GenMotion.AI to Revolutionize 3D An
Winking Studios unveiled its new GenMotion.AI application at the next@acer global press conference in Berlin, Germany. The cutting-edge tool, developed by Winking's AI Research Lab, is designed for professional animators and game production, leveraging AI to generate 3D game animations using text descriptions. GenMotion.AI streamlines the creation process of detailed 3D art with its advanced customization features tailored to meet specific animation requirements. Future updates will expand the tool's reach, making it accessible to both seasoned professionals and amateur creators. Key Features of GenMotion.AI: > High-Quality Training Data: GenMotion.AI is powered by high-quality training data, specifically curated to meet the demands of the gaming industry, ensuring precise and acc
$WinkingStudios(WKS)$ Winking Studios Launches GenMotion.AI to Revolutionize 3D Animation Design Winking Studios unveiled its new GenMotion.AI application at the next@acer global press conference in Berlin, Germany. The cutting-edge tool, developed by Winking's AI Research Lab, is designed for professional animators and game production, leveraging AI to generate 3D game animations using text descriptions. GenMotion.AI streamlines the creation process of detailed 3D art with its advanced customization features tailored to meet specific animation requirements. Future updates will expand the tool's reach, making it accessible to both seasoned professionals and amateur creators. Key Features of GenMotion.AI: > High-Quality Training Data: Gen