$Roblox Corporation(RBLX)$ A key thing there which isn't explained by any of the analysts or media covering Roblox, is that one of the reasons Roblox came up short on revenue is because the revenue it gets is entirely dependent on how many in-game features players buy in the particular game they happen to be playing. FROM NETWORK Earlier in the year and all of last year, the most popular game was Adopt Me, whic