Microsoft: Price Target Upgrade On Acquisition Of Activision

Summary

  • Following the announced Microsoft acquisition of Activision Blizzard, we determined the outlook of Activision based on its upcoming game releases, deriving a forward 5-yr average revenue growth of 13%.
  • We believe that $Microsoft(MSFT)$ could leverage Activision’s massive active user base for its Game Pass subscription services with an estimated $484 mln in synergies for 2023.
  • In terms of its financial impact, we see the deal supported by Microsoft’s massive cash pile, contributing 4% to top-line revenue.
  • We raise our price target on $Microsoft(MSFT)$ , and in conjunction with the recent price decline, view a strong buying opportunity for the company's shares.

Jean-Luc Ichard/iStock Editorial via Getty Images

In our previousanalysison Microsoft, Inc. $(MSFT))$, we analyzed and determined its growth drivers beyond 2021 through its cloud segment, driven by the expected rise in data volumes globally benefitting its cloud growth outlook. Moreover, we highlighted the launch of its Windows 11 operating system and projected its market share to remain steady through 2024 based on unit shipment and average pricing growth. Lastly, we looked into its productivity software segment and projected its growth to increase by double digits over the next 3 years based on the forecasted increase in Microsoft's global IT market share.

This time, we covered the plannedacquisitionof Activision Blizzard ($(ATVI))$ for $68.7 bln expected to be completed in an all-cash transaction.

We analyzed Activision's game franchises by comparing them against competitors in terms of ranking by sales across device platforms including PC and mobile. We then determined the growth outlook for the company by examining its planned game releases across all devices.

Furthermore, we examined the company's Xbox installed base and game pass subscribers as well as compared it with Activision's total active players across its games already on Xbox to determine the potential revenue synergies for Xbox through cross-selling opportunities.

Moreover, we determined the impact of the acquisition on Microsoft's financials by examining its financial position to support the deal and the impact of the acquisition on its margins as a combined company, and the revenue contributions from Activision. Reflecting the impact of the deal, we upgrade our rating on Microsoft to a Strong Buy.

Activision Top Gaming Franchises

Following the acquisition of Activision Blizzard, Microsoft wouldgainthe gaming franchises of the company. According to Activision'sannual report, the company's top 3 franchises which are Call of Duty, Candy Crush and Warcraft account for 82% of total revenues in 2021. To illustrate the scale of these gaming franchises, we compiled the top-grossing gaming franchises by HowChoo based on the gaming company that owns the franchises to obtain the share of top gaming franchises.

HowChoo, Khaveen Investments

Based on the chart, Nintendo (OTCPK:$(NTDOY)$) and Electronic Arts ($(EA)$) have the highest share of top-grossing gaming franchises including Pokemon, Super Mario, Star Wars and FIFA. In third place, Activision's top franchises include Call of Duty, Warcraft and Candy Crush. In comparison, Microsoft has a significantly lower share than Activision. Thus, we believe Microsoft stands to benefits from the deal by acquiring major gaming franchises by Activision. The map below shows the ecosystem of gaming companies including Microsoft with Activision subsidiaries.

Source:Reddit

Moreover, we projected the growth outlook of Activision's revenue based on its segments. In 2022, the company is planning toreleaseseveral new titles to its franchises including Call of Duty: Modern Warfare 2 as well as contentexpansionsto World of Wordcraft and Candy Crush. Beyond that, the company is expected to release another Call of Duty title in2023and 2024 (Modern Warzone 2 and Black Ops) while Overwatch 2 and Diablo IV had beendelayed.

To project the Activision segment, we first derived an average unit sales of top Call of Duty games and the average cost per game. Then, we projected its Call of Duty Mobile revenues based on user and revenue per user growth on a 2-year average to derive the total Activision segment revenue forecast. Additionally, we forecasted Blizzard and King's segments based on a 5-year average user and revenue per user growth.

Activision Blizzard Revenue by Segments ($ mln)

2019

2020

2021

2022F

2023F

2024F

2025F

2026F

Call of Duty Average Sales Units ('mln') ('a')

25.119

25.119

25.119

25.119

25.119

Call of Duty Average Price ('b')

79.99

79.99

79.99

79.99

79.99

Call of Duty Revenue ('c')

2,009

2,009

2,009

2,009

2,009

Call of Duty Mobile Users ('mln') ('d')

78.87

42.4

55

50.5

46.3

42.5

39.0

35.7

Call of Duty Mobile User Growth %

-46.2%

29.7%

-8.3%

-8.3%

-8.3%

-8.3%

-8.3%

Call of Duty Mobile Estimate Revenue ('f')

1,367

1,306

1,788

2,322

3,017

3,918

5,090

6,612

Activision Revenue per user ('e')

17.3

30.8

32.5

46.0

65.2

92.3

130.7

185.0

Activision Revenue per user Growth %

77.6%

5.5%

41.6%

41.6%

41.6%

41.6%

41.6%

Activision Revenue

2,219

3,942

3,478

4,332

5,026

5,928

7,099

8,621

Growth %

-10%

78%

-12%

25%

16%

18%

20%

21%

Blizzard users ('g')

32

29

24

21.6

19.4

17.5

15.7

14.2

Growth %

-8.6%

-9.4%

-17.2%

-10.0%

-10.0%

-10.0%

-10.0%

-10.0%

Blizzard revenue per user ('h')

53.7

65.7

76.1

80.1

84.3

88.7

93.3

98.2

Growth %

-17.9%

22.3%

15.9%

5.2%

5.2%

5.2%

5.2%

5.2%

Blizzard Revenue ('i')

1,719

1,905

1,827

1,730

1,638

1,551

1,468

1,390

Growth %

-25%

11%

-4%

-5%

-5%

-5%

-5%

-5%

King users ('j')

249

240

240

222.4

206.1

191.1

177.1

164.1

Growth %

-7.1%

-3.6%

0.0%

-7.3%

-7.3%

-7.3%

-7.3%

-7.3%

King revenue per user ('k')

8.2

9.0

10.8

12.9

15.6

18.7

22.6

27.1

Growth %

4.8%

10.5%

19.2%

20.3%

20.3%

20.3%

20.3%

20.3%

King Revenue ('l')

2,031

2,164

2,580

2,878

3,210

3,580

3,993

4,454

Growth %

-3%

7%

19%

12%

12%

12%

12%

12%

Total Revenues

5,969

8,011

7,885

8,939

9,873

11,059

12,561

14,465

Growth %

-13%

34%

-2%

13%

10%

12%

14%

15%

* c = a x b

f = d x e

i = g x h

l = j x k

Source: Activision,Active Player, Khaveen Investments

In total, we expect Microsoft to benefit from the acquisition of Activision gaming franchises and projected a strong outlook for its revenue growth with several key upcoming gaming title releases and content expansions.

Opportunity to Leverage Activision Massive User Base

Furthermore, according to Microsoft, the acquisition boosts its "Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass". Its Xbox Game Pass is a subscription plan with hundreds of games for customers across Xbox and PC devices. In terms of market share, Xbox is thethird-largest gaming console player in the market trailing behind Nintendo and Sony.

To estimate the potential synergies with the deal, we first broke down Activision's monthly active users into Consoles, PC and Mobile and Other in 2021 based on its revenue breakdown disclosure from its annual report. Then, we further broke down its Console MAU into Nintendo, Sony and Xbox users based on the gaming console market share. From that, we applied the forecasted market 2-year CAGR of each console unit sales forSony(SONY) PlayStation andXboxand a 2-year historical unit sales CAGR forNintendoto forecast the total console MAU. Further, we forecasted thePCand Mobile MAU based on market forecasts to obtain the total MAU.

As the Xbox Game Pass is for PC and Xbox, we summed up our PC and Xbox MAU forecasts to get the target MAU for Microsoft. This represents the potential MAU that we believe Microsoft could derive synergies from with Activision. Following that, we calculated the difference between its target MAU and Game Pass subscriptions which we forecasted to grow based on its 2021 growth rate prorated on a 3-year basis. Finally, we derived the synergies based on the average Game Passcostof $11.66 according to Microsoft's website.

Synergies Forecast

2020

2021

2022F

2023F

2024F

Console MAU Breakdown ('mln')

Nintendo

60.0

86.48

124.68

179.76

Growth %

44.2%

44.2%

44.2%

Sony PlayStation

30.2

42.78

60.63

85.94

Growth %

41.7%

41.7%

41.7%

Xbox ('a')

21.0

27.84

36.96

49.06

Growth %

32.7%

32.7%

32.7%

Total Console MAU

157.1

222.3

314.8

Estimated Activision MAU breakdown ('mln')

Consoles

118.9

111.1

157.1

222.3

314.8

Growth %

41.4%

41.5%

41.6%

PC ('b')

104.8

97.9

99.4

101.0

102.6

Growth %

1.6%

1.6%

1.6%

Mobile and Other

173.3

162.0

167.9

174.0

180.3

Growth %

3.6%

3.6%

3.6%

Activision Blizzard Total MAU

397.0

371.0

424.4

497.2

597.6

Target MAU ('c')

127.3

138.0

151.7

Target MAU Increase ('d')

10.7

13.7

Xbox Game Pass ('e')

18.0

25.0

34.7

48.2

67.0

Xbox Game Pass Growth %

38.9%

38.9%

38.9%

38.9%

Difference ('f')

30.9

41.5

44.5

Synergies ($ mln) ('g')

359.7

484.2

519.2

* c = a + b

f = (c - e)/3 + d

Source: Activision,Statista, Nintendo, Khaveen Investments

All in all, we believe that the acquisition provides Microsoft with the opportunity to leverage the massive active gamer base across its gaming franchises. Through its Game Pass, we see it potentially cross selling its subscriptions with Activision's user base in PC and Xbox and derive synergies.

Acquisition Impact on Financials

According to its investor presentation, the transaction isexpectedto be completed by FY2023 for a cashconsiderationof $68.7 bln inclusive of Activision's net cash which we calculate to be $3.4 bln. The chart below shows the financial position of Microsoft with a cash balance of $130.3 bln and cash to debt ratio of 0.7x in 2021. Based on the company's healthy financial position, we expect the company to be able to support the deal with its massive cash balance and strong cash generation abilities.

Microsoft, Khaveen Investments Source: Microsoft, Khaveen Investments

Net Debt (Net Cash)

2022F

2023F

2024F

2025F

2026F

Debt

176,628

176,628

176,628

176,628

176,628

Cash & Cash Equivalents

160,091

119,856

161,138

210,502

269,040

Net Debt (Net Cash)

16,537

56,772

15,490

-33,874

-92,412

Cash to Debt Ratio

0.9x

0.7x

0.9x

1.2x

1.5x

Source: Microsoft, Khaveen Investments

With regards to the impact on its margins, we combined both companies' gross and net margins to determine the post-acquisition margins. Compared to Microsoft, Activision had higher gross margins but lower net margins. Thus, we calculated the combined company's gross margins which show a small increase, and a decrease to its net margins without accounting for synergies.

Margins

Pre-Acquisition

Post-Acquisition

Microsoft Gross Margins

68.93%

Microsoft Net Margins

36.45%

Activision Gross Margins

73.7%

Activision Net Margins

30.7%

Combined Gross Margins

68.93%

69.12%

Combined Net Margins

36.45%

36.22%

Source: Activision, Microsoft, Khaveen Investments

While the combined company post-acquisition shows little change in its margins, we see the acquisition providing an impact on Microsoft's revenues. Based on our forecast of its revenue from our previous analysis and our projections for Activision, we estimated the acquisition to contribute 4% of revenues in 2023.

Activision Revenue Contribution ($ mln)

2019

2020

2021

2022F

2023F

2024F

Microsoft Revenue

126,720

144,914

169,021

198,646

234,508

281,241

Microsoft Revenue Growth %

14.4%

16.6%

17.5%

18.1%

19.9%

Activision

9,873

11,059

Activision Revenue

9,873

11,059

Synergies

484

519

Total Revenue (Incl Activision)

126,720

144,914

169,021

198,646

244,866

292,819

Growth %

14.4%

16.6%

17.5%

23.3%

19.6%

Activision Revenue Contribution %

4.0%

3.8%

Source: Activision, Microsoft, Khaveen Investments

Overall, based on Microsoft's healthy financial position, we believe the company should be able to proceed with the deal without a significant impact on its financial position with its massive cash balance. In terms of the impact on its margins, both companies have similar profit margins and our calculation of the combined company shows little change to the company's margins excluding synergies.

Risks: Regulatory Approval

Besides Activision, Microsoft's previousacquisitionsin gaming companies include ZeniMax Media and Bethesda in 2020 which highlights its acquisitions strategy. According to Activision, the deal is subject to regulatory approval and is expected to close in Microsoft's FY2023. We believe this highlights a risk of the deal not going through should antitrust regulators clamp down on the deal.

That said, to determine the likelihood of the deal going through, we calculated the HHI index of the gaming market which is a measure of market competitiveness used by government bodies as discussedpreviouslyin our analysis on Nvidia (NVDA). For the Other category, we assumed the share to be weighted equally and divided it by 3.

Gaming Market (Pre-acquisition)

Market Share

share^2

Gaming Market (Post-acquisition)

Market Share

share ^2

Tencent (OTCPK:TCEHY)

14.20%

201.64

Tencent

14.2%

201.64

Sony

10.20%

104.04

Sony

10.2%

104.04

Microsoft

7.10%

50.41

Microsoft

12.1%

146.41

Apple (AAPL)

6.90%

47.61

Apple

6.9%

47.61

Activision

5%

25

Activision

0

Google (GOOG)

4.70%

22.09

Google

4.7%

22.09

NetEase (NTES)

4.50%

20.25

NetEase

4.5%

20.25

EA

3.80%

14.44

EA

3.8%

14.44

Nintendo

3.10%

9.61

Nintendo

3.1%

9.61

Other

38.60%

115.8

Other

38.6%

115.8

Total

610.89

Total

681.89

Source:T4. Khaveen Investments

Based on the results, we find the gaming market to be not concentrated with a score below 1,000 in both pre-and post-acquisition scenarios with an increase of only 71. Thus, we believe this indicates the low likelihood of the deal being challenged by regulators.

Post-Merger HHI

Change from Premerger HHI

Antitrust Action

HHI < 1000

Not concentrated

Any

No action likely

1000 < HHI < 1800

Moderately Concentrated

>100

Moderately Concentrated, Possible Action

1800 < HHI

Highly Concentrated

>50

Challenge very Likely

Source:OpenTextBC

Valuation

Based on our previous analysis on Microsoft, we updated our revenue projections with the full year 2021 results and factored in Activision's revenue contribution in the table below.

Revenue Projections $ mln

2019

2020

2021

2022F

2023F

2024F

Server Products Revenues

32,622

41,379

52,606

67,970

89,702

120,035

Server Products Revenues Growth %

26.8%

27.1%

29.2%

32.0%

33.8%

Productivity and Business Processes

31,769

35,316

39,818

47,585

55,138

63,891

Productivity and Business Processes Growth %

11.2%

12.7%

19.5%

15.9%

15.9%

LinkedIn

6,754

8,077

10,289

12,306

14,628

17,296

LinkedIn Growth %

19.6%

27.4%

19.6%

18.9%

18.2%

Dynamics

2,637

3,005

3,808

4,402

5,089

5,883

Dynamics Growth %

14.0%

26.7%

15.6%

15.6%

15.6%

Windows Revenue

20,395

22,294

23,227

25,311

25,879

26,774

Windows Revenues Growth %

9.3%

4.2%

9.0%

2.2%

3.5%

Other Segments

32,543

34,843

39,273

41,073

44,072

47,363

Other Segments Growth %

7.1%

12.7%

4.6%

7.3%

7.5%

Total Revenues

126,720

144,914

169,021

198,646

234,508

281,241

Total Revenues Growth %

14.4%

16.6%

17.5%

18.1%

19.9%

Activision Revenue

9,873

11,059

Growth %

12.0%

Synergies

484.2

519.2

Total Revenue (Incl Activision)

126,720

144,914

169,021

198,646

244,381

292,300

Growth %

14.4%

16.6%

17.5%

23.0%

19.6%

Source: Microsoft. Khaveen Investments

We valued the company with a DCF analysis as we expect the company's cash flows to remain positive. The terminal value is based on the perpetual growth rate assumption based on its discount rate (9%) less the growth forecast in 2031 (6.7%).

Based on a discount rate of 9% (company's WACC), our model shows its shares are undervalued by 56%.

Khaveen Investments Source: Khaveen Investments

Verdict

Following the announcement of Microsoft's acquisition in Activision Blizzard for $68.9 bln, we analysed Activision's top gaming franchises including Call of Duty, Warcraft and Candy Crush and projected its revenue growth outlook based on its upcoming game and content expansion releases at a 5-year average of 13%. Moreover, we believe the company could leverage Activision's massive monthly active user base for its Xbox Game Pass and estimated revenue synergies of $484 mln in 2023 based on the difference between its subscriber base and Activision's user base. Finally, we examined the acquisition in terms of the financial impact on the company. With a massive cash pile, we see Microsoft comfortably support the deal and expect a neutral impact on its margins excluding synergies. In terms of revenue contribution, we estimated the deal to result in a revenue contribution of 4% to Microsoft's 2023 revenues. Overall, we rate Microsoft as aStrong Buywith an upgraded target price of$440.36.

Source: Seeking Alpha

Disclaimer: Investing carries risk. This is not financial advice. The above content should not be regarded as an offer, recommendation, or solicitation on acquiring or disposing of any financial products, any associated discussions, comments, or posts by author or other users should not be considered as such either. It is solely for general information purpose only, which does not consider your own investment objectives, financial situations or needs. TTM assumes no responsibility or warranty for the accuracy and completeness of the information, investors should do their own research and may seek professional advice before investing.

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    Buy again to stock up 🙃
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    great
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