Winking Studios

    • Winking StudiosWinking Studios
      ·09-17 20:33
      $WinkingStudios(WKS)$  ‌Black Myth: Wukong stirs China’s gaming industry as a fierce “arms race” looms https://kr-asia.com/black-myth-wukong-stirs-chinas-gaming-industry-as-a-fierce-arms-race-looms Black Myth: Wukong’s success has triggered a new era of competition in China’s gaming industry, leaving game companies scrambling for strategy. The summer game season came and went, but the buzz around Black Myth: Wukong lingers, prompting gamers and industry insiders alike to rethink what’s next in the evolving world of video games. As the first Chinese-developed AAA game to take the spotlight, Black Myth: Wukong reshaped the summer landscape. But for the country’s major game studios, the season played out differently. Some of the biggest name
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    • Winking StudiosWinking Studios
      ·09-17 20:32

      Black Myth: Wukong stirs China’s gaming industry as a fierce

      https://kr-asia.com/black-myth-wukong-stirs-chinas-gaming-industry-as-a-fierce-arms-race-looms Black Myth: Wukong’s success has triggered a new era of competition in China’s gaming industry, leaving game companies scrambling for strategy. The summer game season came and went, but the buzz around Black Myth: Wukong lingers, prompting gamers and industry insiders alike to rethink what’s next in the evolving world of video games. As the first Chinese-developed AAA game to take the spotlight, Black Myth: Wukong reshaped the summer landscape. But for the country’s major game studios, the season played out differently. Some of the biggest names, anticipating the game’s monumental influence, chose caution. Major releases and marketing plans were shelved to avoid clashing with the surge in traff
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      Black Myth: Wukong stirs China’s gaming industry as a fierce
    • Winking StudiosWinking Studios
      ·09-06

      Winking Studios Launches GenMotion.AI to Revolutionize 3D An

      Winking Studios unveiled its new GenMotion.AI application at the next@acer global press conference in Berlin, Germany. The cutting-edge tool, developed by Winking's AI Research Lab, is designed for professional animators and game production, leveraging AI to generate 3D game animations using text descriptions. GenMotion.AI streamlines the creation process of detailed 3D art with its advanced customization features tailored to meet specific animation requirements. Future updates  will expand the tool's reach, making it accessible to both seasoned professionals and amateur creators. Key Features of GenMotion.AI: > High-Quality Training Data: GenMotion.AI is powered by high-quality training data, specifically curated to meet the demands of the gaming industry, ensuring precise and a
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      Winking Studios Launches GenMotion.AI to Revolutionize 3D An
    • Winking StudiosWinking Studios
      ·09-06
      $WinkingStudios(WKS)$  ‌Winking Studios Launches GenMotion.AI to Revolutionize 3D Animation Design Winking Studios unveiled its new GenMotion.AI application at the next@acer global press conference in Berlin, Germany. The cutting-edge tool, developed by Winking's AI Research Lab, is designed for professional animators and game production, leveraging AI to generate 3D game animations using text descriptions. GenMotion.AI streamlines the creation process of detailed 3D art with its advanced customization features tailored to meet specific animation requirements. Future updates will expand the tool's reach, making it accessible to both seasoned professionals and amateur creators. Key Features of GenMotion.AI: > High-Quality Training Data:
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    • Winking StudiosWinking Studios
      ·09-04

      Winking Studios' CEO interview by JOYFUL Investors

      Watch the full video interview here: https://youtu.be/_1O0yc6KF-g?si=cpKwhyUUTyKT7bYe
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      Winking Studios' CEO interview by JOYFUL Investors
    • Winking StudiosWinking Studios
      ·08-27

      KGI: Winking Studios Limited (revised target price of S$0.35

      We reiterate our OUTPERFORM recommendation and a revised target price of S$0.35 based on a DCF valuation method. Growth through acquisition • Continued M&A strategy to drive inorganic growth. Since its IPO, Winking Studios has strategically expanded its presence in Asia through the acquisition of two art outsourcing studios in Taiwan and Malaysia. This aligns with the company’s broader strategy of utilizing mergers and acquisitions to strengthen its position as a market leader in the art outsourcing industry. Its successful placement of new shares further supports its ongoing efforts to grow its market position through strategic acquisitions. • Organic growth in the Japanese market. 1H24 revenue grew 7.1% YoY to US15.2mn from US$14.2mn in 1H23, driven by a surge in orders from both
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      KGI: Winking Studios Limited (revised target price of S$0.35
    • Winking StudiosWinking Studios
      ·08-27
      $WinkingStudios(WKS)$  ‌KGI: Winking Studios Limited (revised target price of S$0.35) (WKS SP/WKS.SI) We reiterate our OUTPERFORM recommendation and a revised target price of S$0.35 based on a DCF valuation method. Growth through acquisition • Continued M&A strategy to drive inorganic growth. Since its IPO, Winking Studios has strategically expanded its presence in Asia through the acquisition of two art outsourcing studios in Taiwan and Malaysia. This aligns with the company’s broader strategy of utilizing mergers and acquisitions to strengthen its position as a market leader in the art outsourcing industry. Its successful placement of new shares further supports its ongoing efforts to grow its market position through strategic acquis
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    • Winking StudiosWinking Studios
      ·08-26
      $WinkingStudios(WKS)$  ‌UOB Kay Hian: Winking Studios (WKS SP/ BUY / TP S$0.38) *Game-changing moves ahead to accelerate growth; Raise target price by 9%* Analyst: Heidi Mo (UOBKH) *1H24 earnings below expectations* WKS reported 1H24 revenue of US$15m (+7% yoy) and core net profit of US$1.2m (-34% yoy), forming 47% and 28% of our full year forecasts respectively. Core earnings miss came from weaker margins (-3ppt yoy) from post-acquisition integration and higher marketing exp (+86% yoy). Excluding acquisitions, GPM was stable yoy at 30%. *Revenue grew 11% yoy in local currencies* from increased orders across both Art Outsourcing (+7% yoy) and Game Development (+8% yoy) segments. *Robust 2H24 pipeline* with ~US$10m of indicative booking
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    • Winking StudiosWinking Studios
      ·08-26

      UOB Kay Hian: Winking Studios (WKS SP/ BUY / TP S$0.38)

      *Game-changing moves ahead to accelerate growth; Raise target price by 9%* Analyst: Heidi Mo (UOBKH) *1H24 earnings below expectations* WKS reported 1H24 revenue of US$15m (+7% yoy) and core net profit of US$1.2m (-34% yoy), forming 47% and 28% of our full year forecasts respectively. Core earnings miss came from weaker margins (-3ppt yoy) from post-acquisition integration and higher marketing exp (+86% yoy). Excluding acquisitions, GPM was stable yoy at 30%. *Revenue grew 11% yoy in local currencies* from increased orders across both Art Outsourcing (+7% yoy) and Game Development (+8% yoy) segments. *Robust 2H24 pipeline* with ~US$10m of indicative bookings as of 13 Aug to be fulfilled by end-24. *S$26.5m net proceeds from Jul placement to fund future acquisitions* WKS has completed
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      UOB Kay Hian: Winking Studios (WKS SP/ BUY / TP S$0.38)
    • Winking StudiosWinking Studios
      ·08-20

      Tencent-backed ‘Wukong’ makes game history in first-day rush

      A CHINESE-MADE game backed by Tencent Holdings has become the fourth most popular title ever on Steam within hours of its launch, an unusually rapid ascent that may help seal its place in industry lore. Black Myth: Wukong, an action-adventure title based on the antics of the fabled Monkey King, garnered more than 1.4 million concurrent players on Steam shortly after its global debut on Tuesday (Aug 20). That surpassed the popularity of other much-hyped single-player titles like Cyberpunk 2077 and Elden Ring, according to data tracker SteamDB. It ranked just above Dota 2 and Lost Ark by peak concurrent players, which counts the number of people playing a game at one time around the world. The strong first-day performance may help shore up expectations that China’s US$40 billion-plus gaming
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      Tencent-backed ‘Wukong’ makes game history in first-day rush
     
     
     
     

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